MARC JACOBS
Fall Collection
Full Spot
Details
ROLE
Character & Prop Rigging, Motion Capture Supervising
DESCRIPTION
A fast project for Marc Jacobs' social media! I was in charge of running & supervising a XSENS motion capture system, rigging 6 bag props, flat and high heel shoes, and various clothing items. Then I also brought everything into Unreal Engine 5 and organized it all to work together seamlessly.
YEAR
2024
CLIENT
Marc Jacobs
EMPLOYER
EDGLRD
SPEC
Videogame-style Marc Jacobs character trying on their new denim collection in a character customizer.
Breakdown
We quickly acted and shot 9 takes of motion capture in our studio with our XSENS 'Link' suit.
Nailing down the specific moves was important! We knew we could re-time and clean up the animation later
I supervised the actor (a colleague in this case) and ran the software for multiple different takes
I rigged all of the props and Marc Jacobs' character
The rigs for the props had to work seamlessly with eachother, switching spaces per different parts of the body as they were twirled around
Most of the Clothes were simulated in Marvelous designer
Animation was cleaned up and re-timed