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Dominic Barriere
3D Character Rigging Artist
BIO
I'm a Character Rigger and Technical Artist with a passion for bringing CG characters to life through smart, flexible rigs and clean pipelines. With experience across real-time and offline workflows, I’ve lead motion capture shoots, integrated complex rigs into Unreal Engine, and supported team members with custom tools.
PROFESSIONAL EXPERIENCE
3D Rigging Artist​ -- 3 Years
Motion Capture Supervisor -- 1 Year
EDUCATION
Certificate, 3D Generalist, Gnomon School of Visual Effects
BA, Multimedia, California Lutheran University
Contact
REACH OUT!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS
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